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VR Tightrope Walk

Project made as a booth attraction for a Trade show. Users put on a VR headset (HTC Vive) and were challenged to step 6 feet out onto the tightrope. I created the Atlas Building material, and the building models to create the city. Textured prop assets. Set dressed and lit scene. Scene is in forward rendering within Unreal Engine 4.15

In Engine UE4 Screenshot

In Engine UE4 Screenshot

In Engine UE4 Screenshot

In Engine UE4 Screenshot

In Engine UE4 Screenshot

In Engine UE4 Screenshot

In Engine UE4 Screenshot

In Engine UE4 Screenshot

In Engine UE4 Screenshot

In Engine UE4 Screenshot

In Engine UE4 Screenshot

In Engine UE4 Screenshot

Panorama of Scene

Marmoset Material Render

Marmoset Material Render

Marmoset Material Render

Marmoset Material Render